Skip to main content
The Deno 2 Release Candidate is here
Learn more
interface IBotBase
import { type IBotBase } from "https://deno.land/x/sptaki@1.2.0/models/eft/common/tables/IBotBase.d.ts";

Properties

_id: string
aid: number
sessionId: string

SPT property - use to store player id - TODO - move to AID ( account id as guid of choice)

optional
savage: string
Info: Info
Customization: Customization
Health: Health
Inventory: Inventory
Skills: Skills
Stats: Stats
Encyclopedia: Record<string, boolean>
TaskConditionCounters: Record<string, ITaskConditionCounter>
InsuredItems: InsuredItem[]
Hideout: Hideout
Quests: IQuestStatus[]
TradersInfo: Record<string, TraderInfo>
UnlockedInfo: IUnlockedInfo
RagfairInfo: RagfairInfo
Achievements: Record<string, number>

Achievement id and timestamp

RepeatableQuests: IPmcDataRepeatableQuest[]
Bonuses: Bonus[]
Notes: Notes
CarExtractCounts: Record<string, number>
CoopExtractCounts: Record<string, number>
SurvivorClass: SurvivorClass
WishList: string[]
optional
sptIsPmc: boolean

SPT specific property used during bot generation in raid