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interface RandomisationDetails
import { type RandomisationDetails } from "https://deno.land/x/sptaki@1.2.0/models/spt/config/IBotConfig.d.ts";

Properties

levelRange: MinMax

Between what levels do these randomisation setting apply to

optional
generation: Record<string, GenerationData>
optional
randomisedWeaponModSlots: string[]

Mod slots that should be fully randomised -ignores mods from bottype.json and instaed creates a pool using items.json

optional
randomisedArmorSlots: string[]

Armor slots that should be randomised e.g. 'Headwear, Armband'

optional
equipment: Record<string, number>

Equipment chances

optional
weaponMods: Record<string, number>

Weapon mod chances

optional
equipmentMods: Record<string, number>

Equipment mod chances