import { PositionalAudio } from "https://deno.land/x/threejs_4_deno@v121/src/audio/PositionalAudio.js";
Constructors
new
PositionalAudio(listener: AudioListener)Methods
getDistanceModel(): string
getMaxDistance(): number
getOutput(): PannerNode
getRefDistance(): number
getRolloffFactor(): number
setDirectionalCone(): this
coneInnerAngle: number,
coneOuterAngle: number,
coneOuterGain: number,
setDistanceModel(value: string): this
setMaxDistance(value: number): this
setRefDistance(value: number): this
setRolloffFactor(value: number): this
updateMatrixWorld(force?: boolean): void