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Module

x/threejs_4_deno/src/renderers/WebGLRenderTarget.d.ts>WebGLRenderTarget

A simple transformation of three.js for use within a Deno workflow
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class WebGLRenderTarget
import { WebGLRenderTarget } from "https://deno.land/x/threejs_4_deno@v121/src/renderers/WebGLRenderTarget.d.ts";

Constructors

new
WebGLRenderTarget(
width: number,
height: number,
)

Properties

deprecated
anisotropy: any
depthBuffer: boolean
depthTexture: DepthTexture
deprecated
format: any
deprecated
generateMipmaps: any
height: number
readonly
isWebGLRenderTarget: true
deprecated
magFilter: any
deprecated
minFilter: any
deprecated
offset: any
deprecated
repeat: any
scissor: Vector4
scissorTest: boolean
stencilBuffer: boolean
texture: Texture
deprecated
type: any
uuid: string
viewport: Vector4
width: number
deprecated
wrapS: any
deprecated
wrapT: any

Methods

clone(): this
copy(source: WebGLRenderTarget): this
dispose(): void
setSize(width: number, height: number): void