import { WebGLRenderer } from "https://deno.land/x/threejs_4_deno@v121/src/renderers/WebGLRenderer.d.ts";
Compiles all materials in the scene with the camera. This is useful to precompile shaders before the first rendering.
x/threejs_4_deno/src/renderers/WebGLRenderer.d.ts>WebGLRenderer#compile
import { WebGLRenderer } from "https://deno.land/x/threejs_4_deno@v121/src/renderers/WebGLRenderer.d.ts";
Compiles all materials in the scene with the camera. This is useful to precompile shaders before the first rendering.