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Module

x/threejs_4_deno/src/renderers/WebGLRenderer.d.ts>WebGLRenderer#setViewport

A simple transformation of three.js for use within a Deno workflow
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method WebGLRenderer.prototype.setViewport
import { WebGLRenderer } from "https://deno.land/x/threejs_4_deno@v121/src/renderers/WebGLRenderer.d.ts";

Sets the viewport to render from (x, y) to (x + width, y + height). (x, y) is the lower-left corner of the region.

Parameters

x: Vector4 | number
optional
y: number
optional
width: number
optional
height: number