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Module

x/threejs_4_deno/src/renderers/WebGLRenderer.js>WebGLRenderer#setSize

A simple transformation of three.js for use within a Deno workflow
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method WebGLRenderer.prototype.setSize
import { WebGLRenderer } from "https://deno.land/x/threejs_4_deno@v121/src/renderers/WebGLRenderer.js";

Resizes the output canvas to (width, height), and also sets the viewport to fit that size, starting in (0, 0).

Parameters

width: number
height: number
optional
updateStyle: boolean