import { type OES_vertex_array_object } from "https://deno.land/x/yxz@0.32.0/typing/lib.dom.ts";
Properties
readonly
VERTEX_ARRAY_BINDING_OES: GLenumMethods
bindVertexArrayOES(arrayObject: WebGLVertexArrayObjectOES | null): void
createVertexArrayOES(): WebGLVertexArrayObjectOES | null
deleteVertexArrayOES(arrayObject: WebGLVertexArrayObjectOES | null): void
isVertexArrayOES(arrayObject: WebGLVertexArrayObjectOES | null): GLboolean