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proc
An easy way to run processes like a shell script - in Deno.
proc
lets you write process-handling code in readable, idiomatic Typescript
using async/await
and AsyncIterator
promisy goodness. It provides a variety
of powerful and flexible input and output handlers, making using processes
comfortable and intuitive. And proc
handles closing and shutting down
process-related resources in a sane manner - because you have enough to worry
about, right?
For more ramblings, see Key Concepts.
Documentation
deno doc --reload https://deno.land/x/proc/mod.ts 2> /dev/null
Examples
Related Projects
Input and Output Types
Processes really just deal with one type of data - bytes, in streams. Many programs will take this one step further and internally translate to and from text data, processing this data one line at a time.
proc
treats process data as either Uint8Array
or AsyncIterable<Uint8Array>
for byte data, or string
or AsyncIterable<string>
(as lines of text) for
text. It defines a set of standard input and output handlers that provide both
type information and data handling behavior to the runner.
An Example
To get you started, here is a simple example where we pass a text string
to a
process and get back a Uint8Array
- text compressed to bytes using gzip
.
/**
* Use `gzip` to compress some text.
* @param text The text to compress.
* @return The text compressed into bytes.
*/
async function gzip(text: string): Promise<Uint8Array> {
return await runner(stringInput(), bytesOutput())().run({
cmd: ["gzip", "-c"],
}, text);
}
console.dir(await gzip("Hello, world."));
/* prints an array of bytes to console. */
Input Types
Name | Description |
---|---|
emptyInput() |
There is no process input. |
stringInput() |
Process input is a string . |
stringArrayInput() |
Process input is a string[] . |
bytesInput() |
Process input is a Uint8Array . |
readerInput() * |
Process input is a Deno.Reader & Deno.Closer . |
readerUnbufferedInput() * |
Process input is a Deno.Reader & Deno.Closer , unbuffered. |
stringIterableInput() |
Process input is an AsyncIterable<string> . |
stringIterableUnbufferedInput() |
Process input is an AsyncIterable<string> , unbuffered. |
bytesIterableInput() |
Process input is an AsyncIterable<Uint8Array> . |
bytesIterableUnbufferedInput() |
Process input is an AsyncIterable<Uint8Array> , unbuffered. |
* - readerInput()
and readerUnbufferedInput()
are special input
types that do not have corresponding output types.
Output Types
Name | Description |
---|---|
stringOutput() |
Process output is a string . |
stringArrayOutput() |
Process output is a string[] . |
bytesOutput() |
Process output is a Uint8Array . |
stringIterableOutput() |
Process output is an AsyncIterable<string> . |
stringIterableUnbufferedOutput() |
Process output is an AsyncIterable<string> , unbuffered. |
bytesIterableOutput() |
Process output is an AsyncIterable<Uint8Array> . |
bytesIterableUnbufferedOutput() |
Process output is an AsyncIterable<Uint8Array> , unbuffered. |
stderrToStdoutStringIterableOutput() * |
stdout and stderr are converted to text lines (string ) and multiplexed together. |
* - Special output handler that mixes stdout
and stderr
together.
stdout
must be text data. stdout
is unbuffered to allow the text lines to be
multiplexed as accurately as possible.
ℹ️ You must fully consume
Iterable
outputs. If you only partially consumeIterable
s, process errors will not propagate properly. For correct behavior, we have to return all the data from the process streams before we can propagate an error.
Running a Command
proc
is easiest to use with a wildcard import.
import * as proc from "https://deno.land/x/proc@0.0.0/mod.ts";
First, create a template. The template is a static definition and may be reused. The input and output handlers determine the data types used by your runner.
const template = proc.runner(proc.emptyInput(), proc.stringOutput());
Next, create a runner by binding the template to a group.
const pg = proc.group();
const runner: proc.Runner<void, string> = template(pg);
Finally, use the runner to execute a command.
try {
console.log(runner.run({ cmd: ["ls", "-la"] }));
} finally {
pg.close();
}
A Simpler Alternative - The Global Group
It is not strictly necessary to create and close a local Group
. If you don’t
specify a group, proc
will use the global Group
that exists for the lifetime
of the Deno process.
const runner = proc.runner(proc.emptyInput(), proc.stringOutput())();
console.log(runner.run({ cmd: ["ls", "-la"] }));
Notice the empty parentheses at the end of the first line in the second example.
This is using the implicit global Group
(which you don’t need to close
manually).
Most of the time, proc
can automatically clean up processes. In some cases
where the output of one process feeds into the input of another, the first
process won’t be fully processed and therefore cannot be automatically shut
down. This can also happen if you don’t fully process AsyncIterable
output of
a process. This will result in resource leakage. If your program is short and
does not start many processes, or if you are sure that the way you are using
processes is well behaved (either non-streaming output or all output data is
fully consumed), you can use the short form safely.
stderr
Direct Control Over For most of the output handlers, the first argument is optional and allows you
to pass a function to process stderr
yourself.
- The function is passed one argument - an
AsyncIterator<string>
ofstderr
lines in text form (unbuffered) - You can optionally return a
string[]
of lines from this function; these are attached to theProcessExitError
if the process returns a non-zero error code - You can throw an error from this function; this allows you to scrape
stderr
and do special error handling
The examples use this feature a couple of times.
See stderr-support.ts for some functions that
provide non-default stderr
bahaviors. You can use these directly, and they
also serve as good working examples.
Overriding the Default Exit-Code Error Handling Behavior
For most of the output handlers, the second argument is optional and allows you
to redefine the way that proc
raises errors based on the process exit code.
This doesn’t come up very often, but occasionally you may not want to treat all
non-zero exit codes as an error. You also may want to throw your own error
rather than the standard ProcessExitError
.
The default error handling definition is defined in [./runner/error-support.ts]. Refer to this code if you want to create a custom error handler.