r2d2
Fast, lightweight and simple Redis client library for Deno.
Features
- Supports RESPv2, RESP3, raw data, pipelining, pub/sub, transactions, eval scripts and Lua scripts.
- Compatible with timeouts and retries.
- The fastest Redis client in Deno. See below and try benchmarking yourself!
- Written to be easily understood and debugged.
- Encourages the use of actual Redis commands without intermediate abstractions.
Usage
Must be run with --allow-net
permission. Check out the full documentation
here.
RESPv2
import { sendCommand } from "https://deno.land/x/r2d2/mod.ts";
const redisConn = await Deno.connect({ port: 6379 });
// Returns "OK"
await sendCommand(redisConn, ["SET", "hello", "world"]);
// Returns "world"
await sendCommand(redisConn, ["GET", "hello"]);
If you don’t care about the reply:
import { writeCommand } from "https://deno.land/x/r2d2/mod.ts";
const redisConn = await Deno.connect({ port: 6379 });
// Returns nothing
await writeCommand(redisConn, ["SHUTDOWN"]);
RESP3
import { sendCommand } from "https://deno.land/x/r2d2/mod.ts";
const redisConn = await Deno.connect({ port: 6379 });
// Switch to RESP3 protocol
await sendCommand(redisConn, ["HELLO", 3]);
// Returns 2
await sendCommand(redisConn, ["HSET", "hash3", "foo", 1, "bar", 2]);
// Returns { foo: "1", bar: "2" }
await sendCommand(redisConn, ["HGETALL", "hash3"]);
Raw data
Set the last argument, raw
, to true
and bulk string replies will return raw
data instead of strings.
import { sendCommand } from "https://deno.land/x/r2d2/mod.ts";
const redisConn = await Deno.connect({ port: 6379 });
const data = new Uint8Array([0, 1, 2, 3, 4, 5, 6, 7, 8, 9]);
// Returns "OK"
await sendCommand(redisConn, ["SET", "binary", data]);
// Returns same value as `data` variable
await sendCommand(redisConn, ["GET", "binary"], true);
Pipelining
import { pipelineCommands } from "https://deno.land/x/r2d2/mod.ts";
const redisConn = await Deno.connect({ port: 6379 });
// Returns [1, 2, 3, 4]
await pipelineCommands(redisConn, [
["INCR", "X"],
["INCR", "X"],
["INCR", "X"],
["INCR", "X"],
]);
Pub/Sub
import { readReplies, writeCommand } from "https://deno.land/x/r2d2/mod.ts";
const redisConn = await Deno.connect({ port: 6379 });
await writeCommand(redisConn, ["SUBSCRIBE", "mychannel"]);
for await (const reply of readReplies(redisConn)) {
// Prints ["subscribe", "mychannel", 1] first iteration
console.log(reply);
}
Transactions
import { sendCommand } from "https://deno.land/x/r2d2/mod.ts";
const redisConn = await Deno.connect({ port: 6379 });
// Returns "OK"
await sendCommand(redisConn, ["MULTI"]);
// Returns "QUEUED"
await sendCommand(redisConn, ["INCR", "FOO"]);
// Returns "QUEUED"
await sendCommand(redisConn, ["INCR", "FOO"]);
// Returns [1, 1]
await sendCommand(redisConn, ["EXEC"]);
Eval Scripts
import { sendCommand } from "https://deno.land/x/r2d2/mod.ts";
const redisConn = await Deno.connect({ port: 6379 });
// Returns "hello"
await sendCommand(redisConn, ["EVAL", "return ARGV[1]", 0, "hello"]);
Lua Scripts
import { sendCommand } from "https://deno.land/x/r2d2/mod.ts";
const redisConn = await Deno.connect({ port: 6379 });
// Returns "mylib"
await sendCommand(redisConn, [
"FUNCTION",
"LOAD",
"#!lua name=mylib\nredis.register_function('knockknock', function() return 'Who\\'s there?' end)",
]);
// Returns "Who's there?"
await sendCommand(redisConn, ["FCALL", "knockknock", 0]);
Timeouts
For further details on deadline()
, see the documentation
here.
import { deadline } from "https://deno.land/std/async/deadline.ts";
import { sendCommand } from "https://deno.land/x/r2d2/mod.ts";
const redisConn = await Deno.connect({ port: 6379 });
// Rejects if the command takes longer than 100 ms
await deadline(sendCommand(redisConn, ["SLOWLOG", "GET"]), 100);
Note: this was added in v0.101.0 of the Deno Standard Library.
Retries
For further details on retry()
, see the documentation
here.
import { retry } from "https://deno.land/std/async/retry.ts";
import { sendCommand } from "https://deno.land/x/r2d2/mod.ts";
// Retries to connect until successful using the exponential backoff algorithm.
const redisConn = await retry(async () => await Deno.connect({ port: 6379 }));
Note: this was added in v0.167.0 of the Deno Standard Library.
Contributing
Before submitting a pull request, please run:
deno fmt
deno lint
deno task test:dev
and ensure all tests passdeno task bench:dev
and ensure performance hasn’t degraded
Note: Redis must be installed on your local machine. For installation instructions, see here.
Comparison
Data recorded on November 28, 2022.
Benchmarks
cpu: Apple M2
runtime: deno 1.28.2 (aarch64-apple-darwin)
benchmark time (avg) (min … max) p75 p99 p995
--------------------------------------------------- -----------------------------
r2d2 170.47 µs/iter (107.92 µs … 6.07 ms) 173.17 µs 318.12 µs 367.29 µs
deno-redis 240.34 µs/iter (185.54 µs … 6.59 ms) 237.92 µs 467.83 µs 664.17 µs
npm:ioredis 350.36 µs/iter (204.17 µs … 3.89 ms) 263.46 µs 3.2 ms 3.39 ms
npm:redis 495.44 µs/iter (304.83 µs … 4.1 ms) 372.17 µs 3.34 ms 3.65 ms
summary
r2d2
1.41x faster than deno-redis
2.06x faster than npm:ioredis
2.91x faster than npm:redis
Note: Results were produced using
deno task bench:dev
.
Size
Module | Size (KB) | Dependencies |
---|---|---|
r2d2 | 17.24 | 2 |
deno-redis | 187.76 | 25 |
npm:ioredis | 890.96 | 10 |
npm:redis | 891.60 | 9 |
Note: Results were produced using
deno info <module>