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Module

x/remapper/src/deps.ts>three.WebGLCapabilities

A framework for Beat Saber map scripting.
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class three.WebGLCapabilities
Re-export
import { three } from "https://deno.land/x/remapper@2.1.0/src/deps.ts";
const { WebGLCapabilities } = three;

Constructors

new
WebGLCapabilities(
gl: WebGLRenderingContext,
extensions: any,
)

Properties

floatFragmentTextures: boolean
floatVertexTextures: boolean
readonly
isWebGL2: boolean
logarithmicDepthBuffer: boolean
maxAttributes: number
maxCubemapSize: number
maxFragmentUniforms: number
maxTextures: number
maxTextureSize: number
maxVaryings: number
maxVertexTextures: number
maxVertexUniforms: number
precision: string
vertexTextures: boolean

Methods

getMaxPrecision(precision: string): string