import { ModelScene } from "https://deno.land/x/remapper@2.1.0/src/mod.ts";
Constructors
Properties
optimizer: OptimizeSettings
Methods
private
getFirstTransform(transform: RawKeyframesVec3)private
getObjects(input: AnimatedObjectInput)private
pushGroup(key: string | undefined,
object?: GroupObjectTypes,
scale?: Vec3,
anchor?: Vec3,
rotation?: Vec3,
changeGroup?: (group: ModelGroup) => void,
animate(switches: [], forObject?: (object: GroupObjectTypes) => void)
static()
input: StaticObjectInput,
forObject?: (object: GroupObjectTypes) => void,
forAssigned?: (event: CustomEventInternals.AnimateTrack) => void,