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Module

x/remapper/src/deps.ts>three.WebGLRendererParameters

A framework for Beat Saber map scripting.
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interface three.WebGLRendererParameters
Re-export
import { type three } from "https://deno.land/x/remapper@2.1.0/src/deps.ts";
const { WebGLRendererParameters } = three;

Properties

optional
canvas: HTMLCanvasElement | OffscreenCanvas | undefined

A Canvas where the renderer draws its output.

optional
context: WebGLRenderingContext | undefined
optional
precision: string | undefined

shader precision. Can be "highp", "mediump" or "lowp".

optional
alpha: boolean | undefined

default is false.

optional
premultipliedAlpha: boolean | undefined

default is true.

optional
antialias: boolean | undefined

default is false.

optional
stencil: boolean | undefined

default is true.

optional
preserveDrawingBuffer: boolean | undefined

default is false.

optional
powerPreference: string | undefined

Can be "high-performance", "low-power" or "default"

optional
depth: boolean | undefined

default is true.

optional
logarithmicDepthBuffer: boolean | undefined

default is false.

optional
failIfMajorPerformanceCaveat: boolean | undefined

default is false.