import { three } from "https://deno.land/x/remapper@3.0.0/src/deps.ts";
const { Object3D } = three;
Optionally, the x, y and z components of the world space position. Rotates the object to face a point in world space. This method does not support objects having non-uniformly-scaled parent(s).
Parameters
vector: Vector3
A world vector to look at.