import * as remapper from "https://deno.land/x/remapper@3.0.0/src/constants.ts";
Classes
Handler to alias settings. |
Enums
The mid anchor mode for arcs. | |
E AXIS | The rotation axis for V3 light rotations. |
E CUT | Note cut directions. |
The distribution types for V3 lights. | |
Basic lighting event actions. | |
Basic event groups/types. | |
The filter types for V3 lights. | |
Interscope car groups. | |
The colors for V3 lights. | |
The transitions for V3 lights. | |
The type for a note. | |
Rotation basic event values. | |
The direction of rotation for V3 light rotations. | |
The easings for V3 light rotations. | |
The transitions for V3 light rotations. |
Variables
v ENV | Known transforms for objects with ModelScene. ModelScene is NOT limited to these! You can figure out the transforms for ANY object. |
Setting presets. You would set these equal to the "rawSettings" property on a difficulty. |
Type Aliases
T ANIM | Animation properties. |
Color formats. | |
All difficulty names. | |
T EASE | All easings. |
All environment names. | |
Shaders available for geometry materials. | |
Geometry shape types. | |
Lookup methods for environment objects. | |
T MODS | All mods to require/suggest. |
All splines. |