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Module

x/remapper/src/mod.ts>GEO_SHADER

A framework for Beat Saber map scripting.
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type alias GEO_SHADER
Re-export
import { type GEO_SHADER } from "https://deno.land/x/remapper@3.0.0/src/mod.ts";

Shaders available for geometry materials.

definition:
| "Standard"
| "OpaqueLight"
| "TransparentLight"
| "BaseWater"
| "BillieWater"
| "BTSPillar"
| "InterscopeConcrete"
| "InterscopeCar"
| "Obstacle"
| "WaterfallMirror"