import * as remapper from "https://deno.land/x/remapper@3.0.0/src/mod.ts";
Namespaces
Contains subclasses for animation related classes. | |
Classes
Animation that can apply to any object. | |
Bare minimum animation class. | |
Animation specifically for environment objects. | |
Animation specifically for note objects. | |
Animation specifically for wall objects. | |
c Arc | |
c Bomb | |
c Info | |
c Note | |
Settings for the animation optimizer, starts at default values. | |
Settings for the "optimizeSimilarPoints" optimizing function, starts at default values. | |
Settings for the "optimizeSimilarPointsSlope" optimizing function, starts at default values. | |
Handler to alias settings. | |
c Wall |
Enums
The mid anchor mode for arcs. | |
E AXIS | The rotation axis for V3 light rotations. |
E CUT | Note cut directions. |
The distribution types for V3 lights. | |
Basic lighting event actions. | |
Basic event groups/types. | |
The filter types for V3 lights. | |
Interscope car groups. | |
The colors for V3 lights. | |
The transitions for V3 lights. | |
The type for a note. | |
Rotation basic event values. | |
The direction of rotation for V3 light rotations. | |
The easings for V3 light rotations. | |
The transitions for V3 light rotations. |
Variables
Check if an array contains a value. | |
Get the last element in an array. | |
Interpolate to find an array between 2 arrays of the same length. | |
v ENV | Known transforms for objects with ModelScene. ModelScene is NOT limited to these! You can figure out the transforms for ANY object. |
Get the base "Environment" object. | |
Get the amount of seconds in the script. | |
v info | |
Checks if value is an array of keyframes. | |
Setting presets. You would set these equal to the "rawSettings" property on a difficulty. | |
The ReMapper cache. | |
Log a message as ReMapper, displaying seconds. | |
Functions
Get the active difficulty, ensuring that it is indeed active. | |
Set the difficulty that objects are being created for. | |
Targets any environment objects in a group and animates them based on their original transforms. | |
Targets any environment objects in a track and animates them based on their original transforms. | |
Get the anchor offset for an object based on various transforms. | |
Gets arcs between a min and max time.. | |
Add either a number or another array to an array. | |
Converts an array of classes to Json. Used internally in Difficulty to export to Json. | |
Divide an array either by a number or another array. | |
Check if 2 arrays are equal to each other. | |
Converts an array of Json objects to a class counterpart. Used internally in Difficulty to import Json. | |
Multiply an array either by a number or another array. | |
Subtract either a number or another array from an array. | |
Generate keyframes from an animation. Useful for doing things such as having objects rotate around points other than their anchor. | |
Assign a track to the base "Environment" object. | |
Gets bombs between a min and max time. | |
Store data in the ReMapper cache. Retrieves the same data unless specified parameters are changed. | |
Gets chains between a min and max time. | |
Makes a number fit between a min and max value. | |
Allows you to combine two animations together. Atleast one of them must have only a single keyframe. | |
Ensures that this value is in the format of an array of keyframes. For example if you input [x,y,z], it would be converted to [[x,y,z,0]]. | |
f copy | Creates a new instance of an object, recursively. |
Debug the transformations necessary to fit an object to a cube. Use the axis indicators to guide the process. | |
Create a wall for debugging. Position, rotation, and scale are in world space and can be animations. | |
Converts a quaternion to a euler rotation. | |
Gets events between a min and max time. | |
Automatically zip the map, including only necessary files. | |
Allows you to filter through an array of objects with a min and max property. | |
Find value between 0 and 1 from a beginning, length, and a point in time between. | |
Gets the distance between 2 points. | |
Get jump related info. | |
Get the objects from a .rmmodel. | |
Get the value of keyframes at a given time. | |
Checks if an object is empty. | |
Safely iterate through an array of keyframes. | |
Check if a property in an object exists | |
If a property doesn't exist through a path of objects, fill objects to get to that property. | |
Get a property of an object recursively. | |
Delete empty objects/arrays from an object recursively. | |
Remove a property of an object recursively, and delete empty objects left behind. | |
Set a property in an object, add objects if needed. | |
f lerp | Interpolates between a start and end value to get a value in between. |
Interpolates between a start and end color to get a color in between. | |
Process a number through an easing. | |
Interpolates between a start and end rotation to get a rotation in between. | |
Interpolates between a start and end value to get a value in between. Will wrap around 0-1. | |
Gets notes between a min and max time. | |
Optimizes animations, removing unnecessary points. | |
Parse a file path, allowing extension forcing and getting useful information. | |
f rand | Gives a random number in the given range. |
Rotates a point around a mathematical anchor, [0,0,0] by default. | |
Rotate a vector, starts downwards. | |
Rounds a number to the nearest multiple of another number. | |
Sets the decimal place amount on a number. | |
If possible, isolate an array of keyframes with one keyframe. For example if you input [[x,y,z,0]], it would be converted to [x,y,z]. | |
Sorts an array of objects by a property. | |
Convert an array of numbers from radians to degrees. | |
Convert an array of numbers from degrees to radians. | |
Transfer the visual aspect of maps to other difficulties. | |
Gets walls between a min and max time. | |
Calculate the correct position for a wall to line up with a position in the world. |
Interfaces
The data type used by ModelScene to define objects. |
Type Aliases
Helper type for complex keyframes. | |
Helper type for keyframe arrays. | |
Helper type for raw keyframes. | |
T ANIM | Animation properties. |
Allowed inputs for the "animate" method in ModelScene. | |
Input options for the "animate" method in a ModelScene. | |
The "BloomFogEnvironment" environment component. Allows both animated and non animated variants. | |
Color formats. | |
An array with [r,g,b] or [r,g,b,a]. | |
Keyframe or array of keyframes with 4 values. Allows "hsvLerp". [[r,g,b,a,time]...] or [r,g,b,a] | |
Array of keyframes with 1 value. [[x, time]...] | |
Keyframe or array of keyframes with 3 values. [[x,y,z,time]...] or [x,y,z] | |
Keyframe or array of keyframes with 4 values. [[x,y,z,w,time]...] or [x,y,z,w] | |
All components on environment objects. | |
Filename for a difficulty. Extension is optional. | |
Absolute or relative path to a difficulty. Extension is optional. | |
All difficulty names. | |
T EASE | All easings. |
All environment names. | |
Shaders available for geometry materials. | |
Geometry shape types. | |
A material used on a geometry object. Allows difficulty material references. | |
Objects that are allowed to be spawned with a ModelScene. | |
The "ILightWithId" environment component. Allows both animated and non animated variants. | |
Easings and splines. | |
T Json | Type for Json data. |
Array of keyframes which have any amount of values. | |
Any flag that could be in a keyframe. E.g. easings, splines | |
Keyframe or array of keyframes with any amount of values. Allows point definitions. | |
Keyframe or array of keyframes with 4 values. Allows "hsvLerp" and point definitions. [[r,g,b,a,time]...] or [r,g,b,a] | |
Keyframe or array of keyframes with 1 value. [[x, time]...] or [x] | |
Keyframe or array of keyframes with 3 values. Allows point definitions. [[x,y,z,time]...] or [x,y,z] | |
Keyframe or array of keyframes with 4 values. Allows point definitions. [[x,y,z,w,time]...] or [x,y,z,w] | |
Keyframe which is in an array with other keyframes, has any amount of values. | |
Lookup methods for environment objects. | |
T MODS | All mods to require/suggest. |
Allowed options for providing data to a ModelScene. | |
Function for an Optimizer. | |
All properties allowed for a material used on a geometry object. | |
Keyframe or array of keyframes with any amount of values. | |
Array of keyframes with 4 values. [[r,g,b,a,time]...] | |
Array of keyframes with 3 values. [[x,y,z,time]...] | |
Array of keyframes with 4 values. [[x,y,z,w,time]...] | |
Keyframe which isn't in an array with other keyframes, has any amount of values. | |
All splines. | |
Allowed inputs for the "static" method in ModelScene. | |
Input options for the "static" method in a ModelScene. | |
Time value in a keyframe. | |
A track or multiple tracks. | |
The "TubeBloomPrePassLight" environment component. Allows both animated and non animated variants. | |
T Vec2 | An array with 2 numbers. |
T Vec3 | An array with 3 numbers. |
T Vec4 | An array with 4 numbers. |