import { BotGenerator } from "https://deno.land/x/sptaki@1.2.0/generators/mod.ts";
Constructors
Properties
Methods
Add a side-specific (usec/bear) dogtag item to a bots inventory
Create a IBotBase object with equipment/loot/exp etc
Create a bot nickname
Converts health object to the required format
Generate a random Id for a bot and apply to bots _id and aid value
Get a bots skills with randomsied progress value between the min and max values
Get a clone of the database\bots\base.json file
Randomise a bots game version and account category Chooses from all the game versions (standard, eod etc) Chooses account type (default, Sherpa, etc)
Randomise the progress value of passed in skills based on the min/max value
Log the number of PMCs generated to the debug console
Choose various appearance settings for a bot using weights
Generate a player scav bot object
Create 1 bots of the type/side/difficulty defined in botGenerationDetails