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Module

x/threejs_4_deno/src/renderers/webgl/WebGLClipping.js>WebGLClipping

A simple transformation of three.js for use within a Deno workflow
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class WebGLClipping
import { WebGLClipping } from "https://deno.land/x/threejs_4_deno@v121/src/renderers/webgl/WebGLClipping.js";

Constructors

new
WebGLClipping(properties: WebGLProperties)

Properties

numIntersection: number
numPlanes: number
uniform: { value: any; needsUpdate: boolean; }

Methods

beginShadows(): void
endShadows(): void
init(
planes: any[],
enableLocalClipping: boolean,
camera: Camera,
): boolean
setState(
material: Material,
camera: Camera,
useCache: boolean,
): void