Skip to main content
Using Deno in production at your company? Earn free Deno merch.
Give us feedback
Module

x/threejs_4_deno/src/renderers/webgl/WebGLBufferRenderer.js>WebGLBufferRenderer

A simple transformation of three.js for use within a Deno workflow
Go to Latest
class WebGLBufferRenderer
import { WebGLBufferRenderer } from "https://deno.land/x/threejs_4_deno@v121/src/renderers/webgl/WebGLBufferRenderer.js";

Constructors

new
WebGLBufferRenderer(
gl: WebGLRenderingContext,
extensions: WebGLExtensions,
info: WebGLInfo,
capabilities: WebGLCapabilities,
)

Methods

render(start: any, count: number): void
renderInstances(
start: any,
count: number,
primcount: number,
): void
setMode(value: any): void