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Module

x/threejs_4_deno/src/materials/MeshStandardMaterial.js>MeshStandardMaterial

A simple transformation of three.js for use within a Deno workflow
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class MeshStandardMaterial
extends Material
import { MeshStandardMaterial } from "https://deno.land/x/threejs_4_deno@v121/src/materials/MeshStandardMaterial.js";

Constructors

new
MeshStandardMaterial(parameters?: MeshStandardMaterialParameters)

Properties

alphaMap: Texture | null
aoMap: Texture | null
aoMapIntensity: number
bumpMap: Texture | null
bumpScale: number
color: Color
defines: { [key: string]: any; }
displacementBias: number
displacementMap: Texture | null
displacementScale: number
emissive: Color
emissiveIntensity: number
emissiveMap: Texture | null
envMap: Texture | null
envMapIntensity: number
lightMap: Texture | null
lightMapIntensity: number
map: Texture | null
metalness: number
metalnessMap: Texture | null
morphNormals: boolean
morphTargets: boolean
normalMap: Texture | null
normalMapType: NormalMapTypes
normalScale: Vector2
refractionRatio: number
roughness: number
roughnessMap: Texture | null
skinning: boolean
type: string
vertexTangents: boolean
wireframe: boolean
wireframeLinecap: string
wireframeLinejoin: string
wireframeLinewidth: number