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x/windmill/node_modules/evt/lib/types/lib.dom.d.ts>EXT_frag_depth

Windmill deno client (separated from the main repo because most of the code is auto-generated from the openapi and not worth committing)
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interface EXT_frag_depth
import { type EXT_frag_depth } from "https://deno.land/x/windmill@v1.298.0/node_modules/evt/lib/types/lib.dom.d.ts";

The EXT_frag_depth extension is part of the WebGL API and enables to set a depth value of a fragment from within the fragment shader.