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Module

x/remapper/src/constants.ts>PRESET

A framework for Beat Saber map scripting.
Latest
variable PRESET
import { PRESET } from "https://deno.land/x/remapper@3.1.2/src/constants.ts";

Setting presets. You would set these equal to the "rawSettings" property on a difficulty.

type

{ MODCHART_SETTINGS: { _playerOptions: { _environmentEffectsFilterExpertPlusPreset: string; _environmentEffectsFilterDefaultPreset: string; }; _graphics: { _mainEffectGraphicsSettings: boolean; _maxShockwaveParticles: number; _screenDisplacementEffectsEnabled: boolean; }; _chroma: { _disableEnvironmentEnhancements: boolean; _disableChromaEvents: boolean; _forceZenModeWalls: boolean; }; _modifiers: { _noFailOn0Energy: boolean; _enabledObstacleType: string; }; }; CHROMA_SETTINGS: { _playerOptions: { _environmentEffectsFilterExpertPlusPreset: string; _environmentEffectsFilterDefaultPreset: string; }; _graphics: { _mainEffectGraphicsSettings: boolean; }; _chroma: { _disableEnvironmentEnhancements: boolean; _disableChromaEvents: boolean; }; }; }