class RotationEvent extends BaseObjectimport { RotationEvent } from "https://deno.land/x/remapper@3.1.2/src/event.ts"; ConstructorsnewRotationEvent(time?: number,rotation?: number,early?: boolean,)Event for rotating gameplay elements, used in 90 and 360 levels. Propertiesearly: booleanWhether this rotation effects objects that are already active. rotation: numberThe degrees of this rotation. Methodsimport(json: Json)Create a rotation event using Json. push(clone?)Push this rotation event to the difficulty.