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Module

x/remapper/src/deps.ts>three.Mesh

A framework for Beat Saber map scripting.
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class three.Mesh
extends Object3D
Re-export
import { three } from "https://deno.land/x/remapper@2.1.0/src/deps.ts";
const { Mesh } = three;

Constructors

new
Mesh(geometry?: TGeometry, material?: TMaterial)

Type Parameters

optional
TGeometry extends BufferGeometry = BufferGeometry
optional
TMaterial extends Material | Material[] = Material | Material[]

Properties

geometry: TGeometry
readonly
isMesh: true
material: TMaterial
optional
morphTargetDictionary: { [key: string]: number; } | undefined
optional
morphTargetInfluences: number[] | undefined
type: string

Methods

raycast(raycaster: Raycaster, intersects: Intersection[]): void