import { three } from "https://deno.land/x/remapper@2.1.0/src/deps.ts";
const { WebGLLights } = three;
Constructors
new
WebGLLights(extensions: WebGLExtensions, capabilities: WebGLCapabilities)Properties
state: { version: number; hash: { directionalLength: number; pointLength: number; spotLength: number; rectAreaLength: number; hemiLength: number; numDirectionalShadows: number; numPointShadows: number; numSpotShadows: number; }; ambient: number[]; probe: any[]; directional: any[]; directionalShadow: any[]; directionalShadowMap: any[]; directionalShadowMatrix: any[]; spot: any[]; spotShadow: any[]; spotShadowMap: any[]; spotShadowMatrix: any[]; rectArea: any[]; point: any[]; pointShadow: any[]; pointShadowMap: any[]; pointShadowMatrix: any[]; hemi: any[]; }