import { three } from "https://deno.land/x/remapper@3.0.0/src/deps.ts";
const { WebGLRenderer } = three;
Compiles all materials in the scene with the camera. This is useful to precompile shaders before the first rendering.
import { three } from "https://deno.land/x/remapper@3.0.0/src/deps.ts";
const { WebGLRenderer } = three;
Compiles all materials in the scene with the camera. This is useful to precompile shaders before the first rendering.