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Module

x/remapper/src/deps.ts>three.WebGLShadowMap#render

A framework for Beat Saber map scripting.
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method three.WebGLShadowMap.prototype.render
Re-export
import { three } from "https://deno.land/x/remapper@3.0.0/src/deps.ts";
const { WebGLShadowMap } = three;

Parameters

shadowsArray: Light[]
scene: Scene
camera: Camera