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Module

x/remapper/src/deps.ts>three.WebGLMultipleRenderTargets

A framework for Beat Saber map scripting.
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class three.WebGLMultipleRenderTargets
Re-export
import { three } from "https://deno.land/x/remapper@2.1.0/src/deps.ts";
const { WebGLMultipleRenderTargets } = three;

This class originall extended WebGLMultipleRenderTarget However, there are some issues with this method as documented below

Constructors

new
WebGLMultipleRenderTargets(
width: number,
height: number,
count: number,
)

Properties

readonly
isWebGLMultipleRenderTargets: boolean
texture: Texture[]

Methods

clone(): this
dispose(): void
setSize(
width: number,
height: number,
depth?: number,
): this
setTexture(texture: Texture): void