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Module

x/threejs_4_deno/src/Three.d.ts>DirectGeometry

A simple transformation of three.js for use within a Deno workflow
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class DirectGeometry
Re-export
import { DirectGeometry } from "https://deno.land/x/threejs_4_deno@v121/src/Three.d.ts";

Constructors

new
DirectGeometry()

Properties

boundingBox: Box3 | null
boundingSphere: Sphere | null
colors: Color[]
colorsNeedUpdate: boolean
groups: { start: number; materialIndex: number; }[]
groupsNeedUpdate: boolean
id: number
indices: number[]
morphTargets: MorphTarget[]
name: string
normals: Vector3[]
normalsNeedUpdate: boolean
skinIndices: Vector4[]
skinWeights: Vector4[]
type: string
uuid: string
uvs: Vector2[]
uvs2: Vector2[]
uvsNeedUpdate: boolean
vertices: Vector3[]
verticesNeedUpdate: boolean