class three.Audio
extends Object3D
Re-export
import { three } from "https://deno.land/x/remapper@3.0.0/src/deps.ts";
const { Audio } = three;
Constructors
new
Audio(listener: AudioListener)Properties
context: AudioContext
listener: AudioListener
Methods
connect(): this
disconnect(): this
getDetune(): number
getFilter(): AudioNode
getFilters(): AudioNode[]
getLoop(): boolean
getPlaybackRate(): number
getVolume(): number
onEnded(): void
pause(): this
play(delay?: number): this
setBuffer(audioBuffer: AudioBuffer): this
setDetune(value: number): this
setFilter(filter: AudioNode): this
setFilters(value: AudioNode[]): this
setLoop(value: boolean): this
setLoopEnd(value: number): this
setLoopStart(value: number): this
setMediaElementSource(mediaElement: HTMLMediaElement): this
setMediaStreamSource(mediaStream: MediaStream): this
setNodeSource(audioNode: AudioBufferSourceNode): this
setPlaybackRate(value: number): this
setVolume(value: number): this
stop(): this