import { three } from "https://deno.land/x/remapper@3.0.0/src/deps.ts";
const { LightShadow } = three;
Constructors
new
LightShadow(camera: Camera)Properties
Methods
clone(recursive?: boolean): this
copy(source: LightShadow): this
dispose(): void
getFrustum(): number
getViewport(viewportIndex: number): Vector4
toJSON(): any
updateMatrices(light: Light, viewportIndex?: number): void